OPEN
OPEN
i think that this was talked about months ago. Only know of two and I think that they are cack. The theory behind it is good but why anybody would want to create a user name and password to play their favourite game when its not up for general selection beats me. Its difficult to know what all of the games are and the size of the pictures of the games up for selection on the screen are tiny.
If I'm being honest I have no idea what you're tlaking about cos I havent seen one of these.
But it does raise a good point - Anyone else think the way gambling etc is going its only a matter of time before you have a used name and password and instead of physically putting 50p in, you maestro / visa etc money to your account and when you win you can keep a running balance before choosing to credit it back into your account?
So basically you can use an itbox etc terminal and if you run out of cash, you have the option of crediting your account using your bank card which is already stored on the system
A bit like internet gaming. I can see it happening.
But it does raise a good point - Anyone else think the way gambling etc is going its only a matter of time before you have a used name and password and instead of physically putting 50p in, you maestro / visa etc money to your account and when you win you can keep a running balance before choosing to credit it back into your account?
So basically you can use an itbox etc terminal and if you run out of cash, you have the option of crediting your account using your bank card which is already stored on the system
A bit like internet gaming. I can see it happening.
I haven't seen any opens since the two I found in quick succession about two or three months ago, and which I talked about on here. I managed to play both without even noticing the user account / password facility, which was pretty stupid of me.
Anyway, I think it's all an ominous step. It would very easily enable the machine to adapt its difficulty depending on how much the user has won in the past - if QuizMaster or other real boys/terminators happened by, it would clam up completely, for example., to stop them draining it. If Joe Average came by it would make the game relatively winnable in the knowledge that Joe's not good enough to take much cash. So the only option would be for decent players to use a new account on each play, which would defeat the object in the first place.
Anyway, I think it's all an ominous step. It would very easily enable the machine to adapt its difficulty depending on how much the user has won in the past - if QuizMaster or other real boys/terminators happened by, it would clam up completely, for example., to stop them draining it. If Joe Average came by it would make the game relatively winnable in the knowledge that Joe's not good enough to take much cash. So the only option would be for decent players to use a new account on each play, which would defeat the object in the first place.
I have been running across quite a few of these recently.
The games collection is shown here:
http://www.fatspanner.com/fatbox/open_games.htm
There are quite a few "old" games that no longer appear elsewhere.
Q
The games collection is shown here:
http://www.fatspanner.com/fatbox/open_games.htm
There are quite a few "old" games that no longer appear elsewhere.
Q
The old thread on these boys was at http://www.fruitchat.co.uk/viewtopic.ph ... open#77226. I thought they were pretty good - cracking selection of games and the sheer number of games meant I emerged c. £20 up on each of the cabinets I played (although one did then swallow my money).
Surely most quizzer money comes from the average punter who likes the odd game? We may play them all the time, but there's only a handful of us. Someone who plays Bullseye with his mates isn't going to bother registering online beforehand, especially on a fatbox (which are not exactly easy to find). Therefore there must always be games available on the main screen for cash (and anonymous play)grecian wrote:Anyway, I think it's all an ominous step. It would very easily enable the machine to adapt its difficulty depending on how much the user has won in the past - if QuizMaster or other real boys/terminators happened by, it would clam up completely, for example., to stop them draining it. If Joe Average came by it would make the game relatively winnable in the knowledge that Joe's not good enough to take much cash. So the only option would be for decent players to use a new account on each play, which would defeat the object in the first place.
I reckon it's there to give us the chance to play retired/unpopular games, or to protect newbies from getting pissed off at never winning on Boggle or Big Match etc
But what's the point in our playing them if The Man can work out that we're good and the game should therefore be set to ultra-tight mode? There's no game so good that it's worth playing with zero or negligible chance of a pay-out.dmac07 wrote: I reckon it's there to give us the chance to play retired/unpopular games, or to protect newbies from getting pissed off at never winning on Boggle or Big Match etc
Fun, maybe? I'd pay 50p right now just to see if The greatest game in the world ever, is as truly awful as I remember. You're right there's not much point other than that.grecian wrote:But what's the point in our playing them if The Man can work out that we're good and the game should therefore be set to ultra-tight mode? There's no game so good that it's worth playing with zero or negligible chance of a pay-out.dmac07 wrote: I reckon it's there to give us the chance to play retired/unpopular games, or to protect newbies from getting pissed off at never winning on Boggle or Big Match etc
I doubt they'd have to fix the games though . Only serious players could be arsed registering and the games would all be as tight as a whatyoumacallit most of the time anyway