would u tell them
Trayhop, £40 is the kind of money you make from a method/rip, that be the afters. You have an emptier, it means giving yourself a nice quick cash boost. Uber is right, what if somebody else works it out 3 weeks after you or even before you! The level is high now, more money more competition need to act quick.
Sir Rat, Silent, taking £100-£150 is equivalent to taking 2-4 jackpots, doing that once or twice a week is enough to cause a red alert so better off taking the £300.
Sir Rat, Silent, taking £100-£150 is equivalent to taking 2-4 jackpots, doing that once or twice a week is enough to cause a red alert so better off taking the £300.
taking £100 proff is just over a jackpot, and the machine will probs make that or atleast some of that back, so on a daily refill the person MIGHT have to put in £50 - £100, doubt this will cause fire.fruity777 wrote: Silent, taking £100-£150 is equivalent to taking 2-4 jackpots, doing that once or twice a week is enough to cause a red alert so better off taking the £300.
the machine probably pays this out in transfer in a day anyway.
as soon as the turn that refill key and see "refill £286" they start thinking, if they see it twice in a row the machine company is getting a call.
id deffo only take £100 at first, maybe £150, only when im afraid that its got out or getting out or getting chipped will i egg the fucker.
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- trayhop123
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its about finding a balance i suppose .
and which approach you want to gamble on.
if i discovered an empty my self ,,,,,,,,,,,, ide certainly take the small raise per unit approach .
ok maybe 40 every two weeks is an exaggeration .
but i certainly wouldn't take more than a perfectly acceptable 70 jp amount per unit per week.
if later on others discovered the method ,,,,,,,,,,,,,,,, and they couldn't be sensible with it ,,,,,, then yeah ,,,,,, time to be ruthless and drain em .
and which approach you want to gamble on.
if i discovered an empty my self ,,,,,,,,,,,, ide certainly take the small raise per unit approach .
ok maybe 40 every two weeks is an exaggeration .
but i certainly wouldn't take more than a perfectly acceptable 70 jp amount per unit per week.
if later on others discovered the method ,,,,,,,,,,,,,,,, and they couldn't be sensible with it ,,,,,, then yeah ,,,,,, time to be ruthless and drain em .
Little discipline = BIG issue
**** ****
**** ****
normally it goe's something like this,
contact, "goz i have a emptier for us"
me, "sweet, how long do you think we have on it?"
contact, "hopefully a few weeks/a month"
me, "ok ill take it slow"
3 days later
phone, "ring ring
me, "hello"
contact, "goz some bellend let it out, go smash them to bits"
me, "grrrrrrrrrrrrrrr, ok mate"
not allways 3 days but certainly not more than 2 weeks anymore
i think the longest lasting emptier i had was a few months on gamesnets.
contact, "goz i have a emptier for us"
me, "sweet, how long do you think we have on it?"
contact, "hopefully a few weeks/a month"
me, "ok ill take it slow"
3 days later
phone, "ring ring
me, "hello"
contact, "goz some bellend let it out, go smash them to bits"
me, "grrrrrrrrrrrrrrr, ok mate"
not allways 3 days but certainly not more than 2 weeks anymore

i think the longest lasting emptier i had was a few months on gamesnets.
condoms... ribbed for her pleasure! turn it inside out and its ribbed for my pleasure 

It all depends on the nature of the empty.
If it is something which requires entensive knowledge of machine profiles and/or a high level of skill then taking £100-£150 is fine as long as you don't hit the same unit twice in one week. The next player or two will suffer poor gameplay for a while, but nothing likely to raise suspicion amongst them. I remember someone calling an engineer out in Cambridge services because they put £100 in Fantaztec after i'd done it and never got offered over £2, which is how it will play after its been put behind. For this reason I went a bit easier on them after that until I started finding them fucked.
If it is a free win or something extremely basic then i'd be hitting it hard from the off, knowing other people would have stumbled on to it, some of which won't be leaving any money in them through greed. If it was a trick similar to a recent trick i'd also hammer it straight away, because most players will try old methods out on new machines to see if mistakes have been repeated, and I doubt i'd be alone on it in such circumstances. Free win tricks used to get ruined easily because not everyone bothered to run them machine down properly, or even realised they had to.
Going back a few years i'd never leave the CL light on a machine I was doing unless others in the area were in that state. A kind of 'fuck you, I can do these too and leave them CL, you greedy pricks'.
As technology improves constantly the empty of today will always have a shorter life span, plus the increased hopper sizes compared to a straight 125 of yesteryear, operators have more to lose. I also agree that the calibre of the modern player is a lot higher than 10 or so years ago, plus there are far more about, and can communicate far more easily. Years ago I was sat at home waiting for a phone call about a trick and ended up having to get my mother to take the call and write everything down that was said because I couldn't sit in all day waiting. These days when the wrong person gets a trick a quick flourish of their mobile phone and its all over.
I've known tricks never to be fixed, and also tricks that were lucky to survive past the machines test period because someone worked out how to empty it too early and started rinsing them rather than wait for mass release.
Every player has the dilemma also of having to decide whether to go out alone on something and risk someone covertly watching you, or team up with someone and hope they don't run their mouth off. I used to team up with someone who couldn't have been less interested in machines and was a good lookout, without having that instinct for who to look out for. Players are better for this.
I'd still favour a rip over an empty these days.
Anyway thats my lunchbreak over, back to work....
If it is something which requires entensive knowledge of machine profiles and/or a high level of skill then taking £100-£150 is fine as long as you don't hit the same unit twice in one week. The next player or two will suffer poor gameplay for a while, but nothing likely to raise suspicion amongst them. I remember someone calling an engineer out in Cambridge services because they put £100 in Fantaztec after i'd done it and never got offered over £2, which is how it will play after its been put behind. For this reason I went a bit easier on them after that until I started finding them fucked.
If it is a free win or something extremely basic then i'd be hitting it hard from the off, knowing other people would have stumbled on to it, some of which won't be leaving any money in them through greed. If it was a trick similar to a recent trick i'd also hammer it straight away, because most players will try old methods out on new machines to see if mistakes have been repeated, and I doubt i'd be alone on it in such circumstances. Free win tricks used to get ruined easily because not everyone bothered to run them machine down properly, or even realised they had to.
Going back a few years i'd never leave the CL light on a machine I was doing unless others in the area were in that state. A kind of 'fuck you, I can do these too and leave them CL, you greedy pricks'.
As technology improves constantly the empty of today will always have a shorter life span, plus the increased hopper sizes compared to a straight 125 of yesteryear, operators have more to lose. I also agree that the calibre of the modern player is a lot higher than 10 or so years ago, plus there are far more about, and can communicate far more easily. Years ago I was sat at home waiting for a phone call about a trick and ended up having to get my mother to take the call and write everything down that was said because I couldn't sit in all day waiting. These days when the wrong person gets a trick a quick flourish of their mobile phone and its all over.
I've known tricks never to be fixed, and also tricks that were lucky to survive past the machines test period because someone worked out how to empty it too early and started rinsing them rather than wait for mass release.
Every player has the dilemma also of having to decide whether to go out alone on something and risk someone covertly watching you, or team up with someone and hope they don't run their mouth off. I used to team up with someone who couldn't have been less interested in machines and was a good lookout, without having that instinct for who to look out for. Players are better for this.
I'd still favour a rip over an empty these days.
Anyway thats my lunchbreak over, back to work....
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It takes a true intelligent player to work out an empty, many of the latest empties have been worked out by the same people. I myself have only worked out one empty...and im sure there will be others that also worked it out. I have a freind thats almost autistic on machines its actually scary how good he is, where as there are other players that make more money through sheer hard work, contacts, but when you see them play they just stick to the script. Ive recently worked out a new thing on mega deals, as ive found the pots always low due to rats keeping on top of them, ive had to work out a new method to extract value out of them in a certain state.(no doubt others know this)pm if you think you know what im doing, dont bother if you dont This is the versatility that seperates the men from the boys. I dont like to do things what everyone else is on, sometimes you have to though.
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