peter.clayton

General fruit machine related chat, if it doesn't fit another category discuss it here..
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peter.clayton
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The Next Machines

Post by peter.clayton »

These are the next machines getting ready for Beta testing. Hope you like them.
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harry2
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Post by harry2 »

Does the cancel cheat work on Leap Of Faith ?
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Matt Vinyl
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Post by Matt Vinyl »

Moreover, does the cancel cheat work on Fireman's Lift!!! All credit to you my man, but I hope later machines have some form of originality. That's not a dig at the current ones as familiarity is what you need to get the punters in... ;)
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harry2
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Post by harry2 »

Didn't it go 1,5,4, 11 ?
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gambogaz1
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Post by gambogaz1 »

Pretty sure a seven came 2 before. That's what i think I did it off. Although it was 10 years or so ago.
betchrider wrote:You go upto a bird and grab her quim and say "im gonna knock the fuck outta this" and see what happens
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Matt Vinyl
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Post by Matt Vinyl »

1 / 7 / 2 / 11 / 5

Heh, sadly, I remember that all too well! ;)
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Post by danthedude66 »

isnt firemans lift lower on the feature stack than usual??
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harry2
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Post by harry2 »

Well unless everyone has a touch screen computer I would imagine it would be impossible to have the mouse on cancel and hit the 11 at the same time ! Maybe we should all shut up and wait until the official releases and if any true skill features are incorporated then they could be exploited !!!!
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gambogaz1
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Post by gambogaz1 »

danthedude66 wrote:isnt firemans lift lower on the feature stack than usual??
Yup, normally £5 level not £4
betchrider wrote:You go upto a bird and grab her quim and say "im gonna knock the fuck outta this" and see what happens
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Post by Drpepper »

I actually think the idea of the lower JP's is a good idea, i'd much rather play the PCB clone with a £15 JP than £35 JP.
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Post by Drpepper »

One thing i really wanna know is how does the machine operate to a percentage?? And how progressive is it compared to a real fruit machine, for example there could be 100 people playing it at once, what determines who gets a machine that's gagging and who gets the suck after someones top?
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Does this help?

Post by peter.clayton »

In terms of Fruit Machines - the games are fully controlled in terms of game state by the creation of multiple game instances and depending on the number of concurrent players there may be several thousand live 'game instances' for each individual title. When a player logs in to a title he will be allocated a game instance to play. If there are pre-existing game instances available the player will be given one of those and the player will begin his session from where the last player left off (as you would do if you walked into a pub). If no game instance is available (if all are occupied by active players) then a new game instance will be created just for you as if we have wheeled you in your own special machine on request. When you leave the session - then that Game Instance will likewise become available for others to play from where you leave off!! No two instances are ever the same, but when a game instance is created anyone allocated that instance in the future will always continue in the cycle from the last sessions end point.
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Matt Vinyl
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Post by Matt Vinyl »

Clever stuff! It'll be interesting to see how these play at their 'factory default' settings. Might mean it's more / less profitable to play when it's 'maxed out' by players. Although I suppose we won't be able to glean that information... ;)
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Post by Drpepper »

That sounds like a brilliant way of working it.
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Post by mr lugsy »

i see alot of stuffed being tried for one board then left.
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