The first machine(s) you played?

General fruit machine related chat, if it doesn't fit another category discuss it here..
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tommya
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Post by tommya »

The old days jpm rocked use to love them all in the token days, allways had a special place for 8 pound roller coaster. Also use to like the original simpsons 6 pound tokes great sound effects and also for great sounds the big breakfast. Games were fun then now everygame is a clone and hilo up a trail, the same skill from red arrow over and over again on the + side though loads more dough now
ma71lda
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Post by ma71lda »

That shite Tomb Raider machine must have been the beginning of the end for JPM. The novelty pint holder never quite caught on though. :lol:

I started in '99 and I think the first machine I may have played was a Barcrest machine called Up & Over, or summat like that. This was replaced by either PCB or Frenzy, followed by the first machine I really got my teeth into and went out of my way looking for - Trailblazer by Impulse.

An independent arcade close by (which is still open) had Fruit Explosion, £8jp Cops and Robbers and a great little machine called Big Breakfast. It still has the FE too!!!

Good thread OP. I often reminisce about the good 'ole days of playable machines whilst sifting through the trash on Teabay. :D
Mr Move It
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Post by Mr Move It »

Thanks Ma71lda. Yeah I agree - Tomb Raider was the kiss of death for JPM. Or at least the tail end of their AWP era. Although I've only been playing for 9 years, I do still get nostalgic about my early playing days of 2001/2.
binsser
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Post by binsser »

What ho! Does everyone remember "Add a note"? Hands up if you do. That my chums, was my first every AWP related experience. Then you have Impulse, a great manufacturer of fruit machines, almost as good as Games Warehouse but not quite. Then there was a cheat for "Nudge Double Up", simply spit water down the slot and free credits much to my amusement.





CAPTAIN DISICPLINE TO THE RESCUE. DOOO DOOO DOOOO! CAPTAIN DISCIPLINE! SAVING YOU FROM DOUBLE DEAL OR NO DEAL AND RAINBOW RICHES. CAPTAIN DISCIPLINE HERE TO SAVE THE WORLD AND ADDICTED FRUITY PROS FROM PARTING WITH THEIR HARD EARNED CASH. DOOO DOOOO DOOOO CAPTAIN DISICPLINE. BLOOOP! WHOOOOOP! MATTEO ANTONITO PARLITO. HONK! BONK! CRAZY HONKING SOUND!!!!!!!!! BLEEEP! BLONK! PLONK! MCBONK!

[/b]
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Matt Vinyl
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Post by Matt Vinyl »

That shite Tomb Raider machine must have been the beginning of the end for JPM. The novelty pint holder never quite caught on though.
T'was indeed shite, but there was one unit near me that IM'd every single board. :lol:
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Captain.Tattybojangles
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Post by Captain.Tattybojangles »

JPM Pulsar games were crap! I also didn't like anything at all that rolled in JP as that was really the only way to top em in most cases.

I remember original Maygay Simpsons, but last time I went on, it rolled a 5 first off for SACKED, then next board a 2 for ADVANCE 3. Sacked. Then got arrested. Same as sacked really. But Itchy and Scratchy could do JP when they wanted, so it was never a bad game.
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