Alternatively,(a sensible answer) play this machine when you've just seen someone lose about £200 in it, you should be able to put £1 in and maybe win £2 or even £3 if your lucky.
bigv038 wrote:hi anyone got any tips for playing this? when to play? when not to? etc thanks
I personally only play when it's backing and when it's offering the features like 'seven stepper next' 'skill nudges next' etc... But even then it can take a lot to drop, but the one near me always gives at least £100 afterplay and sometimes double JP
Only play for the J/P, can take a while mind you if you catch it wrong.
If you get offered £40 or £50 on your way, and you have put less in, take it. Simple really! Oh and don't forget to check the version number of the software
bigv038 wrote:[quote=""fmw"but the one near me always gives at least £100 afterplay and sometimes double JP [/quote"]
you mean its possible for 2 flashing boards?
No mate it either gives the forced jackpot then a flash or a flash followed by 12 winspins giving exactly £250
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oh right i get it now, thanks. wont £500 empty the machine? the one i play is in a local holiday camp im not supposed to be in, any iou's would not be paid to me.
Yeah it would empty it, i'm not 100% but i think they hold £350-400 ish, no doubt someone on here can say exactly, but as you say i probably wouldn't risk it if you won't get the cash!
It's pretty rare anyway, the one near me does it maybe 1 in every 20 JP's.
Version 1 was emptiable with the right setups. Seeing as the last unchipped one was about 1997 you are unlikely to find one. All gambles over £40 (on £100jp) guaranteed LOSE. My mate almost cried when he had a £100 (£200 jp)and hi-lo'd on a 2. Told him not to. He went skint. £150 came in about twenty minutes later.
The one in my local is a £250 JP and has a gamble block at £50, it can roll in £75, £100 + £150 but if it does unless you collect it the gamble is guaranteed death!