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New menu?

Posted: Thu Nov 10, 2016 6:18 pm
by paragoon
Seen a new Gamesnet menu. Not much of interest - that answer 16 questions and win a tenner thing lol. Spoilers kick in around question 4...
Looks like Pointless and 100 to 1 have gone though I can't be sure.
This should make the whole machine pretty obsolete soon. People played Pointless, even on a 50p jackpot it passed the time.

Posted: Thu Nov 10, 2016 10:08 pm
by BFK
Are you guys still making money on quiz machines?

Posted: Sat Nov 12, 2016 10:32 am
by muddle
Still a few of us battling on,BFK,difficult to say how many.All of us I suspect having to travel more often and making less than we used to.How is life in the bandit world?

Posted: Sat Nov 12, 2016 11:30 am
by muddle
To return to paragoon's post - I have seen a few of these now.I was concerned that we wouldn't get an issue 35 but as cool correctly predicted on another thread,we have done.The new games are what looks like a new version of Tri towers (I never play those games so can't comment),Golden Gloves,Formula Win and Who wants to win a tenner (think that's its name).
I don't know if the Golden Gloves game is a brand new one as there has been a game with that title before but it's similar to Golden Boot but with lots of boxing questions.An interesting idea but
I found Golden Boot near impossible to win money off,this looks the same.
I like Formula Win so I'm pleased to see this also on Gamesnets on Iquests.
I also like the idea of Who wants to be a tenner in that it's a simple game where you don't have to answer that many questions to win the jackpot.I have been suggesting on here that they bring a game out like that.I also was amused that in the blurb about the game,it said that in other games you have to answer an excessive number of questions to win a jackpot of diddly squat.However,16 is still an excessive number in my opinion if spoilers are going to kick in early like paragoon said.Given that you win a pound if you get to 8 or 9 questions (can't remember which) and then three quid for a couple of questions more,I suspect that what will happen with this game is that every so often someone will win a quid or three,and it'll almost never be paying out the tenner.Perhaps it would have been better to offer no smaller prizes along the way,therefore making the jackpot more available.I've only had a few games so far so I may be wrong but that is my initial assessment.
Good to see something new happening at the very least.

Posted: Sat Nov 12, 2016 11:31 am
by muddle
To return to paragon's post - I have seen a few of these now.I was concerned that we wouldn't get an issue 35 but as cool correctly predicted on another thread,we have done.The new games are what looks like a new version of Tri towers (I never play those games so can't comment),Golden Gloves,Formula Win and Who wants to win a tenner (think that's its name).
I don't know if the Golden Gloves game is a brand new one as there has been a game with that title before but it's similar to Golden Boot but with lots of boxing questions.An interesting idea but.I found Golden Boot near impossible to win money off,this looks the same.
I like Formula Win so I'm pleased to see this also on Gamesnets on Iquests.
I also like the idea of Who wants to be a tenner in that it's a simple game where you don't have to answer that many questions to win the jackpot.I have been suggesting on here that they bring a game out like that.I also was amused that in the blurb about the game,it said that in other games you have to answer an excessive number of questions to win a jackpot of diddly squat.However,16 is still an excessive number in my opinion if spoilers are going to kick in early like paragoon said.Given that you win a pound if you get to 8 or 9 questions (can't remember which) and then three quid for a couple of questions more,I suspect that what will happen with this game is that every so often someone will win a quid or three,and it'll almost never be paying out the tenner.Perhaps it would have been better to offer no smaller prizes along the way,therefore making the jackpot more available.I've only had a few games so far so I may be wrong but that is my initial assessment.
Good to see something new happening at the very least.

Posted: Mon Nov 14, 2016 7:00 am
by BFK
The bandit world isn't much different muddle. Unless on something fresh it's tough times. Although at least the jackpot is always a ton in our game even if on many games it's never achievable unless an all out brute force yields it.

Must be frustrating in ur game with many games just offering money back as abig reward!!

Posted: Mon Nov 14, 2016 1:42 pm
by paragoon
Hmm. Saw another one updated yesterday with Pointless still on it. Now I'm confused!

Posted: Mon Nov 14, 2016 7:46 pm
by muddle
Pointless is still there on all the updated machines I've encountered so far,paragoon.They'd be pretty daft to get rid of that given how popular it is.It still should be on the front screen really.There was the odd gamesnet knocking around that didn't have it on before - you probably came across one of those in the first instance.

Posted: Mon Nov 14, 2016 8:16 pm
by wires74
What about 1v100 ?

Posted: Mon Nov 14, 2016 9:34 pm
by paragoon
muddle wrote:Pointless is still there on all the updated machines I've encountered so far,paragoon.They'd be pretty daft to get rid of that given how popular it is.It still should be on the front screen really.There was the odd gamesnet knocking around that didn't have it on before - you probably came across one of those in the first instance.
Nah, it was a machine that definitely had it on before. Maybe I just didn't see it on the second page?! Anyway, apologies to one and all, seems I jumped the gun!

Posted: Mon Nov 14, 2016 11:05 pm
by muddle
wires74 wrote:What about 1v100 ?
1 v 100 still there,I'm pretty sure.Though apart from that 1966 game,I couldn't work out what else had gone.

Posted: Tue Nov 15, 2016 2:40 pm
by cool
Thanks Muddle. It's nice to know I don't always talk out of my arse. The Government is looking into gambling again, primarily advertising, online and roulette machines in the near future (possibly SWP's to a small extent) and as the wheels of parliament turn slowly it's likely we will be in for a barren wilderness for the next couple of years before hopefully the Gambling Commissions chokehold on game development is released. I would strongly advise who is interested to phone them. You will have a surreal conversation and not have a single question answered. As for the bookies having the crack cocaine of gambling machines in their establishments what are the employees of the Gambling Commission on? Too much caffeine?

Posted: Tue Nov 15, 2016 5:17 pm
by topcat
Can I ask a silly question, why were the SWPs always set around 40% - any historic reason or was it a costing basis?

Posted: Tue Nov 15, 2016 8:38 pm
by wires74
cheers muddle think another game that has gone is the one with Frankenstein and Dracula on it cant think what the game is called but it is pants

Posted: Tue Nov 15, 2016 9:44 pm
by Nil Satis
topcat wrote:Can I ask a silly question, why were the SWPs always set around 40% - any historic reason or was it a costing basis?
I guess the fundamental reason is that SWP games offer a lot more playing time for each credit, so they need to take a much higher percentage of the stake to be worthwhile. A fruit machine will use up most credits in a second or two, whereas any decent SWP game should provide a minimum of a minute's play.

The key point for me about SWPs is that for pubs they have never been wholly about making money - I have always classed them alongside things like pool tables and dart boards in that they are social facilities. If you have a pub that isn't very big and is likely to be busy most nights, a pool table or dart board is going to take up a lot of space that could otherwise be filled with tables or simply people standing to drink. However in the majority of pubs where that isn't the case, having these additional facilities is a way of getting people through the doors in the first place and then keeping them there. A decent SWP game should be like that - it should, at least in theory, be sociable in that it provides a group of people the opportunity for each one to contribute something.