Thoughts of other gamblers/players policies
Posted: Tue Sep 25, 2012 8:53 am
Am I the only one amused at the ideas of others in this game?
For a start, the 'Kentish Button Breaker' appears to think that by breaking buttons people will stop playing. An idea that's more than hilarious. Only thing he's doing is stopping himself from winning.
Another idea that I find strange is an 'area agreement'. Now in times gone by I've also been a victim of this idea, thinking it was a good idea to try and implement with another gambler. But firstly it falls down on the basis that most players are untrustworthy. Secondly, when you consider the amount of money you are sacrificing by avoiding an area, it's usually a poor EV decision financially. If you take £400 a week out of an area and a local player offers you an area agreement, is that worth £20k a year? I doubt it. It makes the pally 'let me know when you're coming here so I can leave (aka burn) things for you comment a bit silly to take seriously too.
Also, playing partners. I know we've talked about this before but you've got to seriously value companionship to make this a viable option. Personally I enjoy playing on my own to get my own space each day, I can go home when I want, go into what pubs I want, drink what I want, eat what I want, listen to whatever I want in the car, don't have to deal with the aggro another person in the car involves. The only way I think this is a decent option is if you either split up in each area to cover 2x the pubs in the same time, or go in seperate cars.
Another favourite of players is when they see you, they try and make out they cover x y and z areas. Or player 1 is out today, he's here. Player 2 is out today, he's there, etc...by the time they've finished it makes you think you need to travel 100 miles to find a machine worth playing! Alternatively you can just take it with a pinch of salt. Usually they are also similar to the 'controller', who phones you up regularly to ask you where you've been, where you're going and to ask, if i leave you (a, b and c - pubs that he probably did yesterday, or earlier that day), can you leave me d, e and f pubs.
And taking on machines when they're not ready? WTF?! Why on earth would you waste your time and money doing that? If it was to burn a machine in the knowledge you'll break even then I could understand that, but to lose (sometimes vast amounts depending on your choice of machine)? That's just stupid.
For a start, the 'Kentish Button Breaker' appears to think that by breaking buttons people will stop playing. An idea that's more than hilarious. Only thing he's doing is stopping himself from winning.
Another idea that I find strange is an 'area agreement'. Now in times gone by I've also been a victim of this idea, thinking it was a good idea to try and implement with another gambler. But firstly it falls down on the basis that most players are untrustworthy. Secondly, when you consider the amount of money you are sacrificing by avoiding an area, it's usually a poor EV decision financially. If you take £400 a week out of an area and a local player offers you an area agreement, is that worth £20k a year? I doubt it. It makes the pally 'let me know when you're coming here so I can leave (aka burn) things for you comment a bit silly to take seriously too.
Also, playing partners. I know we've talked about this before but you've got to seriously value companionship to make this a viable option. Personally I enjoy playing on my own to get my own space each day, I can go home when I want, go into what pubs I want, drink what I want, eat what I want, listen to whatever I want in the car, don't have to deal with the aggro another person in the car involves. The only way I think this is a decent option is if you either split up in each area to cover 2x the pubs in the same time, or go in seperate cars.
Another favourite of players is when they see you, they try and make out they cover x y and z areas. Or player 1 is out today, he's here. Player 2 is out today, he's there, etc...by the time they've finished it makes you think you need to travel 100 miles to find a machine worth playing! Alternatively you can just take it with a pinch of salt. Usually they are also similar to the 'controller', who phones you up regularly to ask you where you've been, where you're going and to ask, if i leave you (a, b and c - pubs that he probably did yesterday, or earlier that day), can you leave me d, e and f pubs.
And taking on machines when they're not ready? WTF?! Why on earth would you waste your time and money doing that? If it was to burn a machine in the knowledge you'll break even then I could understand that, but to lose (sometimes vast amounts depending on your choice of machine)? That's just stupid.