Worst gambling blooper
Went to collect £4 on a Play Your Cards Right (Project) and my brother piped up and said he'd buy the gamble off me and go for the jackpot of £8 tokens. I thought it'd be interesting to see what happened as I didn't believe for a minute that the gamble would win. So I took his £4, and he just collected the win, which repeated twice, and ran off laughing.
Didn't make that mistake again.
Didn't make that mistake again.
anyone play the vortex at london bridge station?
it killed you fully when you had no lose, rolled the same number twice for life and death depending on its mood.
yes the number reel was fcuked / out of sync some times but when on a 12 the higher button wouldnt light up or work as normal but when you go lower you die sometimes.
it was totalled, and it was redding like a mofo every day coz no1 would play it out, it just built up and the board costs coz no1 could get anything out.
it killed you fully when you had no lose, rolled the same number twice for life and death depending on its mood.
yes the number reel was fcuked / out of sync some times but when on a 12 the higher button wouldnt light up or work as normal but when you go lower you die sometimes.
it was totalled, and it was redding like a mofo every day coz no1 would play it out, it just built up and the board costs coz no1 could get anything out.
condoms... ribbed for her pleasure! turn it inside out and its ribbed for my pleasure 

- Matt Vinyl
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- Joined: Wed May 11, 2005 6:56 pm
- Location: Lost in the outback, Bryan
I've seen this on quite a few of the Reds with number-strip reels. COB, Vortex, Legal Tender. I could never quite get my head around how the programme 'knew' that the reel was out of sync?! It 'knows' it's a twelve (by only the lower button lit) so why does it kill you when you then roll in a lower number? I'm guessing it 'forgets' you were on a twelve after you press the low button. Could argue it's sloppy programming, but moreso sloppy reel-design.but when on a 12 the higher button wouldnt light up or work as normal but when you go lower you die sometimes.
"And do you ever contradict yourself, Minister?" "Well, yes and no..."
Very sloppy programming. No reason why the machine can't resync the reel mid-feature if it's out of alignment. Sure, there would be a few cries of foul play since the machine reset a seemingly favourable number, but the cries would be less audible than the cries of the punter losing on a guaranteed 12 lower !Matt Vinyl wrote:I've seen this on quite a few of the Reds with number-strip reels. COB, Vortex, Legal Tender. I could never quite get my head around how the programme 'knew' that the reel was out of sync?! It 'knows' it's a twelve (by only the lower button lit) so why does it kill you when you then roll in a lower number? I'm guessing it 'forgets' you were on a twelve after you press the low button. Could argue it's sloppy programming, but moreso sloppy reel-design.but when on a 12 the higher button wouldnt light up or work as normal but when you go lower you die sometimes.
"If only there were evil people somewhere insidiously committing evil deeds, and it were necessary only to separate them from the rest of us and destroy them. But the line dividing good and evil cuts through the heart of every human being. And who is willing to destroy a piece of his own heart?"
Iv played 1 like this before where the number reel is fucked, it's a fucking nightmare. No matter what you do it just won't win.silent g wrote:anyone play the vortex at london bridge station?
it killed you fully when you had no lose, rolled the same number twice for life and death depending on its mood.
yes the number reel was fcuked / out of sync some times but when on a 12 the higher button wouldnt light up or work as normal but when you go lower you die sometimes.
it was totalled, and it was redding like a mofo every day coz no1 would play it out, it just built up and the board costs coz no1 could get anything out.
- Matt Vinyl
- Senior Member
- Posts: 7198
- Joined: Wed May 11, 2005 6:56 pm
- Location: Lost in the outback, Bryan
- Matt Vinyl
- Senior Member
- Posts: 7198
- Joined: Wed May 11, 2005 6:56 pm
- Location: Lost in the outback, Bryan


Just to check, has anyone ever taken this and topped it on a £70? It blocks it like a bugger and I wondered if they'd adjusted the software to stop it jumping / but not offering it until it's ready to pot anyway?
"And do you ever contradict yourself, Minister?" "Well, yes and no..."
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- Matt Vinyl
- Senior Member
- Posts: 7198
- Joined: Wed May 11, 2005 6:56 pm
- Location: Lost in the outback, Bryan
Surely the worst blooper on here is JG? 
Anyway, one of mine was about 5 / 6 years ago when I was in a kebabbie after a night on the town. They had a £15 Spiker the Biker in there and I topped the feature stack out for the note feature, only to press the 'collect' button and be awarded something like £2.40 in 'coins'. DOH!
A major annoyance (not really down to 'user error') is when a button is a bit sticky and you get bonus nudges on a feature board. Press the button to utilise one of the say 4 nudges, nudge, nudge, nudge, nudge, higher than a 10, game over. Grr...

Anyway, one of mine was about 5 / 6 years ago when I was in a kebabbie after a night on the town. They had a £15 Spiker the Biker in there and I topped the feature stack out for the note feature, only to press the 'collect' button and be awarded something like £2.40 in 'coins'. DOH!
A major annoyance (not really down to 'user error') is when a button is a bit sticky and you get bonus nudges on a feature board. Press the button to utilise one of the say 4 nudges, nudge, nudge, nudge, nudge, higher than a 10, game over. Grr...
"And do you ever contradict yourself, Minister?" "Well, yes and no..."