How to read the output from a refill key

General fruit machine related chat, if it doesn't fit another category discuss it here..
User avatar
Matt Vinyl
Senior Member
Posts: 7198
Joined: Wed May 11, 2005 6:56 pm
Location: Lost in the outback, Bryan

Post by Matt Vinyl »

Got any Beefeater Restaraunts near you? I've got two I often go in, and they both have one.

They're situated behind the bar on the wall. There's a little 'flap down' (no more comments MattB :D ) on the front and a few buttons behind it. It appers that a lot of info on the status of the machines can be viewed from here...

When a machine started alarming once, the barman went to this to turn it off - then pressed another button and said 'The engineer is on his way'.

Anyone else got any more info on it? Didn't really think anything much of it until this thread popped up!

:)
"And do you ever contradict yourself, Minister?" "Well, yes and no..."
Oli
Senior Member
Posts: 370
Joined: Mon May 15, 2006 6:44 pm

Post by Oli »

Interesting. But surely the engineer will take a while to arrive. And if you see that the machine is empty and you dont play it, there not going to catch you using the key. And even if you did play it, if you get the big win fairly quickly you will still probably beat the engineer! He's not going to just pop out of nowhere! :wink:

(This will probably turn out to be something completely un-related to fruit machines! :lol: )
User avatar
Matt Vinyl
Senior Member
Posts: 7198
Joined: Wed May 11, 2005 6:56 pm
Location: Lost in the outback, Bryan

Post by Matt Vinyl »

Of course he'll take a while to arrive - but this was due to the coin-mech being buggered, not someone keying the machine. I've never 'keyed' a machine in these pubs, so don't know whether the 'keying' would trigger the alarm or not. That's a risk someone else might like to try...

:)
"And do you ever contradict yourself, Minister?" "Well, yes and no..."
User avatar
Nixxy
Senior Member
Posts: 2624
Joined: Thu Oct 27, 2005 11:52 am
Location: London

Post by Nixxy »

I hope this doesn't mean a simple hopper jam, remedied by switching the machine off and on again, will now generate a callout.

This unit will prolly turn out to be some Air Conditioning controller :)
This machine may at times offer a choice where the player has every chance of bankruptcy
mr BIG
Senior Member
Posts: 139
Joined: Mon May 02, 2005 3:27 pm

Post by mr BIG »

I have seen this MIDAS somewhere as well. The logo was displayed on the front of the machine.

Not too sure what it does though, it must keep a record of what happens to the machine.
CashBuster
Junior Member
Posts: 2
Joined: Wed Apr 26, 2006 12:38 pm
Location: Notts

MIDAS

Post by CashBuster »

A couple of pubs i worked in a few years ago had these midas boxes, if there was a problem with the machines like the hopper not paying out,machine not turning on etc it would either alert staff or just call straight for an engineer, cant remember which it was 7 years ago..
Anyway according to this website http://www.gamestec.co.uk/products_midas.htm

"Before MIDAS 14% of all available machine days were affected by a non switch on incident, adversely affecting potential machine earnings. Since the introduction of MIDAS this has been eliminated"

As far a alerting staff if a refill key was used, back then they didnt(well not when saw people using them) though times may have changed!
User avatar
Nixxy
Senior Member
Posts: 2624
Joined: Thu Oct 27, 2005 11:52 am
Location: London

Post by Nixxy »

Aha! The unit sure looks familiar ..

Matt Vinyl - is this what you had in mind?
This machine may at times offer a choice where the player has every chance of bankruptcy
Mattb
Senior Member
Posts: 5809
Joined: Sat Apr 30, 2005 2:43 pm
Location: Cambridge

Post by Mattb »

Hmmm, very good, thanks for that one. Anything to guarantee a quick buck eh :wink:

Completely unrelated, had a nice weird compliment paid today. Was playing a SRM in the SU bar....when some random dude starts yapping about to me it.

Once i'd told him the ins and outs, he said 'I don't like you....' Oh i said, why not? 'You are a thinking gambler, you know too much'. Excellent! Player 1 Munter 0! :D

Matt
"Sixty percent of the time, it works, every time!"
User avatar
Matt Vinyl
Senior Member
Posts: 7198
Joined: Wed May 11, 2005 6:56 pm
Location: Lost in the outback, Bryan

Post by Matt Vinyl »

Yep that's the thing! :)

:)
"And do you ever contradict yourself, Minister?" "Well, yes and no..."
Locked